AI Insights · Timothy · July 2024
Top 5 2D Anime Games on iOS in Czech Republic Q2 2024
Explore the performance of the top 5 2D anime games on iOS in the Czech Republic during Q2 2024, featuring trends in downloads, revenue, and active users.
The second quarter of 2024 saw a mix of trends among the top 5 2D anime games on iOS in the Czech Republic. Here’s a detailed look at their performance based on Sensor Tower data.
SNK:All-Star Brawl made its debut on May 31, 2024. In the initial week, it garnered approximately 3.6K downloads, which increased to around 3.9K the following week. Revenue also showed a positive trend, starting at $16 and rising to $36 in the first full week post-launch.
Hero Wars: Alliance from Nexters Global LTD demonstrated robust performance in Q2 2024. Revenue peaked at about $7.8K in mid-May, with a notable week-on-week increase, and closed the quarter at approximately $6.6K. Downloads fluctuated but ended strong at around 866 in the last week of June. Weekly active users saw an overall increase from 921 at the beginning of April to 1.1K by the end of June.
Magicabin by IVYMOBILE INTERNATIONAL ENTERPRISE LIMITED experienced a steady revenue stream, with peaks of around $783 in mid-May and a slight decline to $424 by the end of June. Downloads saw a significant drop from 121 in early April to 77 in the final week of the quarter. Active users peaked at 447 mid-April, but gradually decreased, ending the quarter at 281.
Legend of Mushroom from Joy Net Games had a varied performance. Revenue peaked at $463 in mid-May but declined to $134 by the end of June. Downloads followed a similar pattern, starting at 156 in early April and dropping significantly to 41 by late June. The active user base showed some resilience, peaking at 798 in late May before dipping to 757 at the end of the quarter.
SuitU: Fashion Avatar Dress UP by Libii HK Limited maintained a steady revenue, peaking at $434 in mid-May and closing at $319 in the last week of June. Downloads were relatively stable, with a notable increase to 145 in early June. Active users followed an upward trend, starting at 1K in early April and reaching a high of 1.2K by mid-June.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.